// <![CDATA[
<!--
//ecriture de floatLayer qui a tendance à bugger, il est appeler avant le script
document.write('<div id="floatLayer" name="floatLayer" style="z-index:4; left:38px; width:10px; position:absolute; top:160px; height:41px">');
document.write('<a href="#o"><img height="40" src="http://www.ogmc-guadeloupe.org/images/hautdepage.gif" width="9" border="0" alt="Haut de la page" /></a>'); 
document.write('</div>');

// JavaScript Document
// JavaScript Document
var topMargin = 160 
var slideTime = 1200
var ns6 = (!document.all && document.getElementById); 
var ie4 = (document.all);
var iex = (document.documentElement);
var ns4 = (document.layers);
window.setInterval("main()", 10) 

function floatObject() { 
if (ns4 || ns6) {
findHt = window.innerHeight; 
} else if(ie4) {
findHt = document.body.clientHeight;
} else {
//findHt = document.body.clientHeight;
findHt = document.documentElement.clientHeight;
}
} 

function main() { 
if (ns4) { 
this.currentY = document.floatLayer.top; 
this.scrollTop = window.pageYOffset;
mainTrigger();
} else if(ns6) {
this.currentY = parseInt(document.getElementById('floatLayer').style.top); 
this.scrollTop = scrollY;
mainTrigger(); 
} else if(ie4 ) { 
this.currentY = floatLayer.style.pixelTop;
this.scrollTop = document.body.scrollTop; 
mainTrigger();
} 
else if(iex || ie4 ) { 
this.currentY = floatLayer.style.pixelTop;
this.scrollTop = document.body.scrollTop; 
//this.scrollTop = document.documentElement.scrollTop; 
mainTrigger();
} 
} 
function mainTrigger() { 
var newTargetY = this.scrollTop + this.topMargin 
if ( this.currentY != newTargetY ) { 
if ( newTargetY != this.targetY ) { 
this.targetY = newTargetY
floatStart(); 
} 
animator(); 
} 
} 
function floatStart() { 
var now = new Date() 
this.A = this.targetY - this.currentY 
this.B = Math.PI / ( 2 * this.slideTime ) 
this.C = now.getTime() 
if (Math.abs(this.A) > this.findHt) { 
this.D = this.A > 0 ? this.targetY - this.findHt : this.targetY + this.findHt 
this.A = this.A > 0 ? this.findHt : -this.findHt 
} else { 
this.D = this.currentY 
} 
} 
function animator() { 
var now = new Date() 
var newY = this.A * Math.sin( this.B * ( now.getTime() - this.C ) ) + this.D 
newY = Math.round(newY) 
if (( this.A > 0 && newY > this.currentY ) || ( this.A < 0 && newY < this.currentY )) { 
//if ( ie4 )floatLayer.style.pixelTop = newY 
if ( iex || ie4 )floatLayer.style.pixelTop = newY 
if ( ns4 )document.floatLayer.top = newY
if ( ns6 )document.getElementById('floatLayer').style.top = newY + "px" 
} 
}
//fin de menu static
//-->
// ]]>
